Excovon

Age/Gender: 17, Male
Location: Nowhere
Job: ruining your life

I am just a worthless liar. I am just an imbecile. I will only complicate you. trust in me and fall as well. I will find a center in you. I will chew it up and leave. I will work to elevate you, just enough to bring you down.

Newgrounds Stats

Sign-Up Date:
5/12/06

Level: 9
Aura: Evil

Rank: Civilian
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Whistle Status: Garbage

Exp. Points: 720 / 900
Exp. Rank #: 52,428
Voting Pow.: 5.08 votes

BBS Posts: 1 (0 per day)
Flash Reviews: 71
Music Reviews: 0
Trophies: 0
Stickers: 0

All Flash Reviews

71 Reviews | 12 w/ Responses

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Score: 10
Salad Fingers Episode 3

"Am I the only one to notice.."

date: October 3, 2009

That Salad Fingers offers Milford Cubicle warm milk..and earlier in the flash, Salad Fingers made milk come out of his teat? Anywho, good flash. One of the more, random ones (if there is such thing as a non-random Salad Fingers).

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Score: 2
Stoneage Assassin 2

"'Eh."

date: September 30, 2009

This is so over-done in general, and under-done for you. The whole concept of a stone age assassin is great and all, but it's so, redundant. There's nothing really to capture your interest. When the game itself ended, I honestly said out loud; "That's it?" You duck, pop up and shoot. I died once, and that was at the start when you decided to give a tutorial DURING gameplay. Not to mention a tutorial that hides some of the screen. You get distracted by the words and then you're shot, dead. After that one failure though, it became way too easy. The mission where you must protect your daughter while she runs through the forest, I ran out of bolts for my crossbow and she killed the last two people. I missed one shot, so there was one more than anticipated. I'm curious if I had let them all catch her, would she have killed them herself too?
The artwork, however, is remarkable. I love the style of the silhouettes, where not much detail is put into character design rather than shape. It reminds me of stick games, only much more intense.
Aside from artwork, this is hardly playable. A one-time thing, then you forget about it. No lasting value, no addiction. A good try, but it needs a lot more work.

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Score: 10
Awesome Crossing Redux

"One of the best"

date: August 12, 2009

This one was one of my favorites, and when I found out you remade it was like; "Aww..really?" But I watched it, and I think I like this version better. Also, after the time lapse, you looked like my step dad, Christopher..I mean, Jesus..yeah, you looked like Jesus.

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Score: 5
Pencilmation #7

"Lefty"

submission: Pencilmation #7
date: August 8, 2009

You're left-handed, I'm left-handed, we're the best.
Anyway, I don't like the hand, it gives the animation an unwanted sense of uh..realism, I guess is the word. It seemed better when it was just a pencil floating around.
As for the animation itself, It was alright, but you've done and can do much better.
Nice try but, this one just didn't impress me.

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Score: 8
Indestruc2Tank

"Marvelous except for a minor problem."

submission: Indestruc2Tank
date: June 8, 2009

The problem I encountered was with the miners. I'd find myself simultaneously hitting the ground and exploding the miner. When I hit another enemy, my combo had reset. Really sucky when you stop at 49 =/
So yeah, could you work on that? Maybe make the miners a tad bit taller? So it can't register as hitting the ground as well as the vehicle?

Another thing, I don't really like the helicopters that has the missiles that travel upwards. They hit you and send you up too high to hit anything, and almost everytime I came down there was nothing to collide with. It don't know if you intentionally did that, to make it a tad harder or what, but that's maybe something to look into as well.

Aside from those flaws, I enjoyed the game. The music was great, but limited. The physics WERE much better in the sequel, and each mode had its own feel that made me play them each several times. Good goin', man. :]

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Score: 10
Salad Fingers Episode 4

"Adorable."

date: June 7, 2009

In a really demented and fracked up way, that little creature was adorable. :]

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Score: 10
Smile!

"Oh wow, kind of a mind trip."

submission: Smile!
date: June 6, 2009

I got the feel that it was kind of like a 'non-conforming' thing. As in, just because everyone else is smiling, laughing, and dancing like robots (like you see in the short). Stand out, and people will attack you, but no matter how much they pummel you, whether physically or psychologically, you should hold out, never conforming. Just like our little spike-man. His attempt at a smile was the trying to conform, but he realized he couldn't do it, so he stopped trying, and he was content with dying as an individual, instead of living like a zombie.

Did I get it right? In any case, that's what I got from it.
A short that actually made me think, congratulations on your achievement.

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Score: 10
Awesome Compilation Vol 1

"Gotta love it."

date: June 6, 2009

The Awesome series, the whole thing. You just gotta love it, it's like, blasphemy if you don't.

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Score: 9
Mask

"This was great."

submission: Mask
date: June 5, 2009

The music was wonderful, and I love how the artwork was so, crude yet beautiful. It just, it was great, something you don't want to watch over and over again, or try to understand, because you feel like you'd spoil it.

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Score: 9
Project I.V.

"Great."

submission: Project I.V.
date: June 3, 2009

It was really good, enjoyable. I think that if you were to turn this into a series, it'd be great. Don't listen to the people who say; "Fnish madness pl0x" because I'd prefer if you take your time. Good flashes can't be rushed, right?

Anyway, Project I.V. was good. It was so good, that a very minor thing can stand out, also because of the length. Said minor thing was the way she did her little spin move. During the combat, she did some kind of twirl, but it was kinda' poorly done. So much that I couldn't tell if she'd gotten up from the ground or what.

Anyway, there's my input, keep up the great work.

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